• Build 241 Released


    • Added super-sampling when generating reflection cube maps to improve quality.


    • Increased Babbler run speed from 5 to 7.


    • Fixed bug that prevented an Alien from evolving if they had Babblers attached to themselves.
    • Eliminated uninitialized data when sending packets with strings less than the maximum length (may cause problems with some firewall rules)
    • Fixed exploit which allowed Gorge tunnels to be build outside of the map.
    • Fixed bug which caused Skulks to lose all their momentum instantly when touching the ground.
    • Fixed bug where mines were ignoring damage falloff.
    • Fixed bug where Alien attacks got blocked by attached Babblers.
    • Fixed bug where fullscreen windowed mode forced vsync on.
    • Changed the maxfps console command to only allow values above 30 FPS to prevent exploitation


    • Reduced overhead of isa method.
    • Improved server performance.
    • Reduced the cost of updating entities in the query manager.
    This article was originally published in forum thread: Build 241 Released started by kid

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