• kid

    by Published on 06-04-2013 12:19 PM
    Article Preview


    Reduced extractor death and Spikes tracer effect intensity.
    Distress beacon sound has no longer a distance restriction.

    Added capturing of dump information from the TechSupport.exe tool if NS2.exe is running.
    Clicking an already selected hot group will cause the view to jump to the units position.

    Published on 07-03-2013 11:06 AM


    • Added super-sampling when generating reflection cube maps to improve quality.


    • Increased Babbler run speed from 5 to 7.


    • Fixed bug that prevented an Alien from evolving if they had Babblers attached to themselves.
    • Eliminated uninitialized data when sending packets with strings less than the maximum length (may cause problems with some firewall rules)
    • Fixed exploit which allowed Gorge tunnels to be build outside of the map.
    • Fixed bug which caused Skulks to lose all their momentum instantly when touching the ground.
    • Fixed bug where mines were ignoring damage falloff.
    • Fixed bug where Alien attacks got blocked by attached Babblers.
    • Fixed bug where fullscreen windowed mode forced vsync on.
    • Changed the maxfps console command to only allow values above 30 FPS to prevent exploitation


    • Reduced overhead of isa method.
    • Improved server performance.
    • Reduced the cost of updating entities in the query manager.