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    Sorry to see these go due to the lack of...

    Sorry to see these go due to the lack of broadband :(

    We're looking into putting up a couple of Official UWE NS2 Oz servers to help cover.
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    He doesnt read the forums anymore, and after...

    He doesnt read the forums anymore, and after Mendasp's thread people should speak their minds (as long as it's not hateful).
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    TotalBiscuit's video is live here: ...

    TotalBiscuit's video is live here:

    https://www.youtube.com/watch?v=mlXwGSVHC1U
  4. We did actually change some server-side stuff,...

    We did actually change some server-side stuff, packets will now be optimized and prioritized, as well as servers being faster at sending ot more relevant info.

    So in other words, yes, your pings...
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    http://i.imgur.com/Jzrt3Im.jpg I deliver...

    http://i.imgur.com/Jzrt3Im.jpg

    I deliver images and patches. Here all week.
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    Afraid this isnt true. It's been a problem for...

    Afraid this isnt true. It's been a problem for about 4 builds, it randomly affects people between builds as the code for that part of NS2 has not changed. It's often to do with drivers as well,...
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    The Alt-Tab while FullSCreen and Loading bug in...

    The Alt-Tab while FullSCreen and Loading bug in NS2 has been an issue for a long time, and is something which is not easy to fix under DX9 or we would have fixed it already.

    We have a plan, but...
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    #yolo

    #yolo
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    We've had to delay it slightly due to the final...

    We've had to delay it slightly due to the final playtest running long and UWE staff having to go home. If the Steam gods are just, will be released first thing Friday morning UWE time, so 3AM...
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    Seen it yes. We THINK we know what's wrong. We're...

    Seen it yes. We THINK we know what's wrong. We're testing a a few things atm. Seems it's only a very small % of people.
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    If you are crashing, please disable all tool tips...

    If you are crashing, please disable all tool tips and videos in the menu. Then delete your cache folder and workshop folder in appdata/roaming/ns2/

    If that fails, sounds like steam corrupted...
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    Glad you like it guys! :) This is only the start...

    Glad you like it guys! :) This is only the start too, laying the foundation for the next few patches. We have some AMAZING stuff in the pipeline.
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    This. Very much this. During testing we found...

    This. Very much this.

    During testing we found it to be a fairly complicated balancing act, testing lots of different values and they all change depending on many factors like server performance,...
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    In 267, you'll be able to make network choke,...

    In 267, you'll be able to make network choke, update rate and tick rate configurable. This will help you manage servers better based on their specs, performance and your network performance.

    As I...
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    Ns2 server does in fact use 1.5 cores in 266,...

    Ns2 server does in fact use 1.5 cores in 266, just many server oops force the exe to use just 1. You may see more multi threading in general in 267 so it might be worth testing your server with 2...
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    That performance experiment is only client-side....

    That performance experiment is only client-side. We have another improvement for server bandwidth savings which will be included in 267 but you may or may not get server performance improvements with...
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    We're going to be including an experimental...

    We're going to be including an experimental performance patch in 267.

    You will be able to enable it at will via a console command, it will multi-thread the bones and physics calculations and will...
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    Build 267 Development started!

    Hi everyone!

    We've been given the OK for our Wishlist for 267, so development has started in earnest.

    You can follow development using our Public NS2 Development Tracker Trello board here:
    ...
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    266 now LIVE. ...

    266 now LIVE.

    http://unknownworlds.com/ns2/build266/

    https://www.youtube.com/watch?v=Bvkp2ocX0NQ
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    https://twitter.com/NS2CDT/status/4743855732734279...

    https://twitter.com/NS2CDT/status/474385573273427969

    http://i.qkme.me/35reep.jpg

    Release time (if GabeN allows):



    Sydney (Australia - New South Wales)
    Friday, 6 June 2014, 07:00:00
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    We had our first Steam Beta Playtest of 266 Last...

    We had our first Steam Beta Playtest of 266 Last night. We did find 1 issue on Docking, some sneaky Dev textures managed to wiggle into Terminal on the glass. We've now tested half the maps, with the...
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    Perfect! :D Also, our Public NS2 Development...

    Perfect! :D

    Also, our Public NS2 Development Tracker Trello board is now online here: https://trello.com/b/91ApENY6/ns2-development-tracker

    You can keep an eye on what we're doing, and also...
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    We've been working hard on 266. It's a modest...

    We've been working hard on 266. It's a modest update, but one which sets us on a path for the future. We're on-target with our internal schedule, so expect 266 later next week*

    *Not guaranteed....
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    Hey guys, I'm going to chime in here (as I lerk...

    Hey guys, I'm going to chime in here (as I lerk around a lot).

    The CDT was pitched and created to continue NS2 into the future. It's a mature product now and without some kind of intervention it...
  25. Guys who are thinking of donating directly to...

    Guys who are thinking of donating directly to Loki, that's very kind of you. But the whole reason this update is going out is a test, to see if we can funnel more money and Dev time into future NS2...
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