Originally posted by Conker
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Hey mate, I found another... the areas underneath transport an onos can fall down there with no way out except a gorge tunnel.
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Much appreciate the feedback guys. I will focus on the fixing those issues in the next 2 weeks as I'm away this weekend.
p.s sorry about the lost higher lifeforms :P
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Hey Kalopsia, I was playing today on an american server on your map and an onos got stuck in the Viaduct vent. I've taken some screenshots for you to see.
http://cloud-4.steamusercontent.com/...B5673E70E74A8/
http://cloud-4.steamusercontent.com/...332BDA7F9D97D/
http://cloud-4.steamusercontent.com/...3EA8F64E0BA3F/
It appears the onos can get in through the viaduct side but because of the drop once inside he cannot get out. I'm positive this is not meant to be a feature.
(Oh and FYI Kart lost his fade trying to get out of silo north by going under that walkway i mentioned fades wont fit in)
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Hey mate, played on the map today. Just thought I'd let you know that in north silo a fade cannot fit under that walkway. Not sure if that's a feature or not but Fades may get stuck trying to get a marine under there.
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Played the new version for the first time today. It's nice! A lot more open now although I do kinda miss the bad old days of cramped hell. But yeah new changes = pretty fun map.
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looks great.
I'm with slayar with the 90 degrees rotation of the map :S.
Just not used to it coming from ns1
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New version of ns2_nothing has been published which includes a major update to Viaduct and a Viaduct North based on feedback.
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Map has been updated:
- Fixed ladders in transport
- Fixed vent between Silo and Silo North
- Secret room stuff
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Originally posted by kid View PostI know it may seem pedantic but having names which are unique and single-word is good.
If you have any suggestions feel free to throw them my way.
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Map has been updated:
- Added grates at the top of Silo
- Reworked vent from Silo to South Silo
- Renamed Viaduct and Silo South/North rooms - removed the word access.
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Originally posted by Kalopsia View PostYeah happy to change them around. I already did that to a few of the names on the right hand side of the map, but left the left side untouched for the time being. I figured players would call them out as Viaduct South, etc anyway.
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glad to see it gone, that insta-kill in a tech room saw me kill more than one high life form by accident.
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Originally posted by Mod View PostI'm keen to give it a spin. Hey I was thinking that a few names on the left side are all a bit samey or feel too long to say repeatedly so if we could come up with alternate names for those viaduct or silo access' it'd be great.
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I'm keen to give it a spin. Hey I was thinking that a few names on the left side are all a bit samey or feel too long to say repeatedly so if we could come up with alternate names for those viaduct or silo access' it'd be great.
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